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Eberron: Oracle of War
OzzyДата: Пятница, 11.11.2022, 11:31 | Сообщение # 16
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Имя: Professor Luran Drandre
Класс: Wizard 
Раса: High elf
Возраст: 140
Background: MORGRAVE UNIVERSITY PROFESSOR
Предистория: Луран родился в Шарне с юных лет восхищённый магией и возможностями, которые она даёт, а также ему всегда были любопытны крупицы информации доступные о культуре его расы, ему всегда хотелось знать больше про себя и своих предков. И ту и другую страсть Луран удовлетворил (разумеется, не до конца) в университете Моргрейва, сначала как ученик, а затем как преподователь-исследователь. После Дня Скорби Луран посмотрел на магию с другой стороны, ужаснувшись произошедшему, с другой стороны тайна случившегося не давала ему покоя и Драндре взял академический отпуск, дабы удовлетворить своё любопытство за пределами университета и вместе с этим вкусить жизнь вне безопасных, но немного скучных стен аудиторий.  

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Mii-samaДата: Суббота, 07.01.2023, 22:13 | Сообщение # 17
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Episode 4: The Third Protocol.


The Proposition
The adventurers head to the Salvage Market and have a run-in with Ashhounds. Just as things get nasty, they are interrupted by the arrival of a group of assassins at the lightning rail station.

A Million Ways to Die
The adventurers play a deadly game of cat and mouse with the assassins throughout Salvation.

Dead Man
The adventurers have a final showdown with the lead assassin - Saal Dreadstroke. As Saal falls, the Oracle of War emits a puff of blue steam and proclaims “Third protocol resolved. Resuming normal function.”



Epic 1: The Iron Titan.


Big Moe
Emerald Claw agents awaken “Big Moe,” sending an army of undead ahead of it to ravage the outpost.

Wrecking Ball
The adventurers undertake quests to dismantle the warforged colossus, aided by prophecy and advice from the Oracle of War.

Findings & Newspaper



CONCLUSION

The adventurers survived, they have much to celebrate, but many questions: What is the Oracle of War? Who made it, and why do they want it back so badly? What is the meaning of the verse it provided from the Draconic Prophecy?
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aleksandrsgurcenkoДата: Пятница, 14.04.2023, 20:18 | Сообщение # 18
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Кличка: Маска
Класс: Варлок
Биография:
"Маска", был опытным вором и мошенником, умелым в обмане и скрытности. Его способность к маскировке помогала ему скрываться от закона и найти работу в различных группировках.
Однажды он оказываеться замешен в деле с кражей, в котором также заинтересован Сталь - известный детектив. Маска, пытаясь избежать наказания, решает замаскироваться под погибшего товарища Стали во время войны.
Он присоединяется к группе, расследующей дело, и ведет ее по ложному следу, чтобы не попасться.
В ходе их совместной работы Маска и Сталь сталкиваются с множеством препятствий, но благодаря сплоченной работе они успешно решают дело. Во время этого процесса они начинают уважать и доверять друг другу.
Однако, когда дело решено, Маска понимает, что больше не может продолжать жить под ложной идентичностью. Он оставляет прощальную записку для Стали, где признается в своих действиях и объясняет свою ситуацию.
Сталь, уважая Маску за его честность, решает не арестовывать его, но предупреждает, что если они встретятся снова, он уже так легко не отделается...

Временем позже, Маска находит себя в Шарне, где работает с разными группировками, зарабатывая непосильные деньги. Однажды ему довелось познакомиться с Келли, она привлекла его внимание своими профессиональными качествами
и незаурядным умом. Со временем они подружились и начали работать вместе. Но последнее дело было слишком рискованным, и Келли пришлось покинуть город.
Маска же решил остаться в Шарне и залеч на дно, пока не наткнулся на обьявление в газете, подписанное хорошо знакомым именем - Сталь...

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Сообщение отредактировал aleksandrsgurcenko - Пятница, 14.04.2023, 20:28
 
Mii-samaДата: Воскресенье, 16.04.2023, 06:11 | Сообщение # 19
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Episode 5: A CENTURY OF ASHES.


Flash from the Past
Twelve years previous: The band of treasure seekers known as Graystrife have ventured bravely into Xen’drik and are eight days’ travel outside of Stormreach. They sought a crystal skull that’s rumored to bring the dead back to life, but Emerald Claw agent Irullan Karnach found it first.

Curry Favor
Seeking information in Sharn, the adventurers earned Zell Marrs assistance to research the Oracle and its prophecy. In return they help him whit his love interest.

The Sky’s the Limit
Crew sneaked into Lareth Hall and petition the sphinx, Flamewind, to help them understand the Prophecy.



Episode 6: THE LAST WORD.


Secrets and Prophecy
The noble sphinx, Flamewind, tasks the adventurers with seeking out a spy who’s infiltrated the Brelish court.

Fast Train to Wroat Station
The adventurers run into some trouble on board the lightning rail to Wroat.

A Plan Most Cunning
The adventurers devised a plan to enter the courtly ball taking place aboard the river galleon Montulet.

The Ship’s a Stage.
During the ball, the adventurers identify the spy but learn he’s engaged in a love affair with the governor’s daughter.

Parting Lovers
The adventurers helped the couple escape and completed spy mission.

Findings & Newspaper




CONCLUSION

“I hope your efforts in Wroat have averted war between the two nations. Only time will tell. Until then, there’s much to be done. I trust you’ll allow me to help you further in these matters.” - Flamewind

The sphinx turns away, and you see the reflection of her eyes twinkling in the glass of the window.
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Mii-samaДата: Воскресенье, 23.04.2023, 11:48 | Сообщение # 20
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Episode 7:
 SONG OF THE SKY


The Boromar Clan
With the assistance of Big Mondo, Reds reputation is once again in order.

Skyway Robbery
The sphinx Flamewind summons the adventurers to Lareth Hall, where she reveals that one of Sharn’s thieves is central to the prophecy.
In yesterday’s Sharn Inquisitive, a local newssheet, the leading article details the hunt for a thief known as Sky Blue, who’s been robbing the nobles of Skyway. Flamewind reveals that this thief, Sky Blue, must be connected to the verse of the Draconic Prophecy which the adventurers are currently trying to interpret. Flamewind asks to find Sky Blue and bring her to Lareth Hall so the sphinx can determine her role in the prophecy.

Sky Blue’s Nest
The adventurers search the orphan’s hideout and discover her plans for a daring heist—but also learn they aren’t the only ones looking for her.

Sky Chase
The adventurers succeeded in catching Sky Blue before she flees the city—or was caught by her rivals.

Villainous Moves
The adventurers confront Emerald Claw agent Irullan Karnach.

Findings & Newspaper


CONCLUSION


In Sharn, you found allies to help unravel the history of the device. Aided by the sphinx Flamewind, you uncovered a Thranish spy preparing to strike against the King’s Dark Lanterns. As war between the nations loomed, you located an orphan thief named Sky Blue in the heights of Sharn. The prophecy is starting to come true—but what does it foretell?

“Is she the one? We can’t be sure. One thing is certain though—we must ensure her safety.” -Flamewind
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Mii-samaДата: Суббота, 29.04.2023, 20:27 | Сообщение # 21
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Epic 2: ROLLING THUNDER


The Plan
The nation of Breland stands on the brink of war with its neighbor Thrane. As tensions rise, Lord Kor ir’Wynarn rides north on the royal lightning rail train
Excelsior to reinforce the border. Learning that Lord Kor carries a classified file of top secret intelligence on the Oracle of War, the adventurers attempt a daring rail heist to steal the documents!

The Job
They found out they aren’t the only ones targeting Lord Kor: also on board is a crack team of revolutionaries from the Swords of Liberty, who have planted bombs throughout the train as part of a deadly strike against the Brelish monarchy!

The Twist
Sky Blue and Earl have tricked the adventurers into creating a diversion while they steal the vault and its treasure!
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Mii-samaДата: Суббота, 06.05.2023, 21:01 | Сообщение # 22
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Episode 8:
 PARLIAMENT OF GEARS


Floating Fortress 
The adventures return to Salvation to find that the floating fortress Argonth has arrived. 
Captain ir’Ranek tasks the adventurers with venturing into the Mournland and rescuing captives recently abducted by a warforged raiding party.

Into the Mournland 
The adventurers enter the Mournland and come face-toface with living spells and elementals.

Warforged Outpost
The warforged have taken their captives to a refurbished House Cannith elemental hover wagon. Scavengers learn of a warforged army under the control of the Lord of Blades, and his interest in dwarven artificer and his craft . . .
The adventurers have rescued everyone except one captive and have successfully returned to Salvation.

Findings & Newspaper




CONCLUSION?


Big Bara appears in the doorway.
“Apologies for interrupting, Captain, but there’s been a worrying development. General Tyresh has arrived early.”
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Mii-samaДата: Понедельник, 22.05.2023, 07:18 | Сообщение # 23
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Episode 9: LORD BUCKET


The General Arrives
Captain ir’Ranek of Argonth charges the adventurers with seeking out a patrol of warforged raiders and capturing at least one of them alive. During the briefing,
General Tyresh springs an unannounced (and awkward) inspection of the floating citadel.

Trench Monkeys
The adventurers learn that the raiders were scouts for an advancing warforged army. The Lord of Blades is plotting to attack Salvation in just a few days’ time— leaving precious little opportunity for the outpost to prepare.

The Breach
The warforged army attacks Salvation. Using the defenses they prepared, the adventurers, army and Salvation did repel the attackers.

Findings & Newspaper




CONCLUSION


“You’ll have time to thank me for my leadership prowess soon enough. For now, you’re dismissed; we’ve preparations to make if we’re to take the fight to the Lord of Blades.”
- General Karol Tyresh
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rplayДата: Суббота, 09.09.2023, 20:48 | Сообщение # 24
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Episode 10: Judgment of Iron

Blood and Oil
As Argonth and the Brelish Army attack Razorcrag, the adventurers follow the Oracle of War’s advice and enter the elemental forge powering the base’s defenses to rescue the dwarf artificer Sulring Mroranon.

Deception
The adventurers return to Argonth to discover it’s been betrayed to the Lord of Blades; to escape with Sulring and the Oracle, they must fight their way past the traitorous Big Bara.



Episode 11: My Undying Heart

Meeting the Twelve
The adventurers meet with the Twelve and hear another verse from the Draconic Prophecy. The Twelve hire the adventurers to break into an Emerald Claw enclave they’ve had under observation and capture its leader

Grip of the Emerald Claw
Utilizing whatever resources are available, the adventurers infiltrate the Emerald Claw enclave to capture the cell leader, Widmund ir’Hellekanuth. Also they find out that, The Emerald Claw has been tracking two Undying paladins known as the Cairdal Knot. The Claw believes the romantically linked pair has been on Khorvaire for centuries, meeting every few years. Each paladin of the Knot leaves roses where their partner may find them, as a sign of their love. “Stonefire” is the code name for the Knot’s secret operation to steal the Oracle of War.

Findings & Newspaper


CONCLUSION

“Five crowns shall fall when the heirs of Aaren hammer the anvils of the lost forge.”
-Oracle of War
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rplayДата: Суббота, 16.09.2023, 20:02 | Сообщение # 25
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Episode 12: The Waiting Game

The Drop
The Twelve send the adventurers on a peace mission to Thrane to warn about the upcoming threat. On the way, the airship delivering the adventurers is destroyed, leaving them plummeting toward the ground through a lightning storm!

The Dinner Party
After the crash, the characters are feted at a dinner party attended by important members of the Arcane Congress. The Undying paladin Immeral Longarrow interrupts the meal, threatening to bring ruin to Arcanix if the characters don’t turn over the Oracle of War. When they refuse, he activates a cadre of elven sleeper agents working within the Arcane Congress.

Floating Menace
As the sleeper agents seize control, the characters worked with Narcy of Xandrar to secure the towers’ control room and defeated Immeral Longarrow before he droped the floating fortresses onto Arcanix.



Episode 13: Stonefire

The Fire
The characters continue their journey to Flamekeep to meet with Jaela Daran, the Keeper of the Flame.

The Fury.
The characters must kept Jaela safe from her own templars while they searched for a way out of the Grand Cathedral.

Betrayal.
After their escape, the characters are contacted by Flamewind. The sphinx delivered a dire ultimatum, forcing the characters into a conflict on two fronts.

Findings & Newspaper



CONCLUSION
“Once again, fate brings us to a crossroads . . . one soon to diverge into two paths that never again meet.”
-Flamewind
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rplayДата: Суббота, 23.09.2023, 20:10 | Сообщение # 26
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Episode 14: From Dust

The Thorn Expedition.

The adventurers investigate a suspicious group of explorers from Morgrave University. Clues found at the explorers’ camp expose them as Emerald Claw operatives headed from the Creeping Nave, a daelkyr sanctuary beneath the ruined city of Metrol


Krona Peak.


The adventurers travel to the Mror Holds to consult with Spinweave, an inhuman sage who knows the secrets of the daelkyr. The dwarf Rolforror led a doomed expedition to her lair, but he’ll only share its location with the adventurers if they agree to a request of his own.

The Realm Below

The adventurers venture into Sol Udar—the Realm Below—and enter Spinweave’s lair to seek her counsel. They learn the peril of dealing with such aberrations.



Episode 15: Dream Eater

To Talenta!.

The Iron Council reveals that the Dream Eater was exiled beyond the borders of the Mror Holds. To find her, the adventurers must quest into the Talenta Plains.

The Deal.

Over the Talenta Plains, the adventurers experience spiritual fallout due to the weakening Gatekeeper seal within the Creeping Nave. After aiding some halflings caught in a tight spot, the party reaches the Dream Eater’s canyon and strikes a deal with her.

The Hunt

The adventurers follow the Dream Eater to a dragon graveyard and defend her while she performs a ritual to enter a dead dragon’s dream. At the same time, they confront the dragon and lay its spirit to rest once and for all.

Findings & Newspaper



CONCLUSION

“So, this seal is why the dead have stirred? I know nothing of the Gatekeepers’ magic, but I know the ways of spirits."
-Dream Eater
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rplayДата: Суббота, 23.09.2023, 20:15 | Сообщение # 27
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The Realms Collide

Thanks to the Emerald Claw’s meddling, this adventure takes place when the boundaries between Eberron and Dolurrh—the Realm of the Dead—are at their weakest. This has the following effects on the game:

Any time a creature uses a spell or power to heal another creature, they gain negative energy points equal to the hit points healed by the target.

While a creature’s total negative energy points equals or exceeds their current hit points, they gain vulnerability to all damage and have disadvantage on death saving throws.

When a creature with negative energy points deals damage to an enemy, they reduce their total negative energy points by an equal amount (to a minimum total of 0).

Negative energy points are reduced to 0 at the end of the adventure.
 
rplayДата: Суббота, 07.10.2023, 20:11 | Сообщение # 28
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Epic: The Rising City


The Scraplord

The players explore the ruined city for Scraplord. He activates warforged Titan and aids the adventurers in their desperate assault on the Emerald Claw forces guarding Metrol Station.



Episode 16: The Dragon Below

Onslaught

The adventurers descend deep beneath Metrol, where a small army guards Trez Zul as he breaks through the Gatekeeper seal guarding Valaara’s prison. They defeat him and end "The Realms Collide".



Episode 17: The Final Tribute

The Ambassador
King Boranel ir’Wynarn commissions the adventurers to escort his ambassador to New Cyre and to question Prince Oargev about the whereabouts of a secret House Cannith creation forge. If they can obtain this knowledge, Breland will join forces with Aundair, Karrnath, and Thrane to invade the Mournland and destroy the Lord of Blades.

Murder in New Cyre

Arriving in New Cyre, the adventurers witness firsthand the horrors that’ve befallen the refugee town. After an unsatisfactory meeting with Prince Oargev, the ambassador dies mysteriously in his bedroom. The adventurers piece together clues and uncover the ambassador’s killer and the corruption at the heart of New Cyre.

Power behind the Throne.

The adventurers bring the evidence they’ve gathered against Vyndescille to Prince Oargev, leading to a climactic confrontation with the dragon in the villa gardens.

Findings & Newspaper



CONCLUSION

"The Lord of Blades, Dagger take him, presents a grievous threat to the fragile peace we brokered at the end of the Last War, and he must be dealt with—permanently."
-King Boranel ir’Wynarn
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rplayДата: Суббота, 07.10.2023, 20:12 | Сообщение # 29
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"The Realms Collide" condition ended
 
rplayДата: Суббота, 21.10.2023, 22:08 | Сообщение # 30
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Episode 18: Scales of War

Enemy Sighted

The enemy army is sighted! The adventurers are summoned to the command tent, and information is fed to the Oracle of War.

The Battle of Broken Tower.

The adventurers fight across the battlefield to secure critical command points and defeat the enemy forces.

Betrayal Most Foul

Answering a panicked call for aid, the adventurers return to the command tent only to discover that Narcy of Xandrar is a treacherous dragon in disguise!



Episode 19: Back to the Mud

Making

The alliance’s scouts have been thwarted by the Oracle of Bones. Only the Lamannian Triune—the genies trapped inside the Oracle of War—can get the adventurers inside the forge. They offer to send the party back in time to just before the Lord of Blades’ arrival, allowing the group to sneak inside and wait for this moment to arrive—then strike from within while the alliance carries out a massive diversionary attack

The Forge

Sent back in time, the adventurers infiltrate the cavern housing the creation forge. They must scout out the forge and find somewhere safe to hide until the timestream catches up, all while maintaining the integrity of their own future.

The Lord of Blades

The timestream synchronizes and the diversionary attack begins. The adventurers burst from hiding to defeat the Lord of Blades and destroy the Oracle of Bones.

CONCLUSION

“Peace for our kind begins with your eradication!”
-The Lord of Blades
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